Defines the number of minutes the backlight remains on once the phone becomes idle. The backlight illuminates if the phone rings or receives an incoming call, if the user presses a button or lifts the handset, or if the electronic hook switch is activated. If the phone has DND enabled or is forwarded, the backlight does not illuminate as a result of an incoming call. The BLF and SCA status group updates received on the phone do not cause the backlight to illuminate. DateFormat Defines how the date is displayed. DefaultMedia Sets the preferred CODEC, silence suppression algorithm, and packet size for outgoing packets.
Modifying the Splash Screen
You can customize the IP phone’s splash screen presented during boot up by downloading a 216 x 336 pixel, 16-color gray-scale bitmap file to the parameter IconPixmap. Most graphics programs can be used to modify and save the file. When defining the splash screen, always begin by using the provided default .bmp file. This makes it easier to create accurate files. Use only the four colors (black, white, light gray, and dark gray) in the color palette of the default file.
Bitmap Layout
The bitmap is built in blocks of 16 x 16 pixels. There are 14 x 21 blocks in the IP phone bitmap. The right most block is only half the width of a normal block or 8 pixels. Each row is one block in height. The bitmap begins the drawing at the top left corner of each block. Both the IP 706 and IP 712 phone models use eight rows for the splash screen.
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